BETTER TEACHING THROUGH IMMERSIVE TECHNOLOGY
Pathfinder immersive VR teaching applications.
Initial classes are:
Teacher-led concepts Uniquely suited to immersive technology (AR or VR)
Core to the subject:
relevant across diverse curricula
The platform is extensible:
progressively more apps developed and added.
INITIAL CLASSES COVER
LEARNING FROM LEARNING:
Immersive technology like VR and AR offers unprecedented levels of (anonymized) learner data.
Immersive technology will yield data from diverse learners & subjects.
Data collection is automated and passive. Edify will deliver
pedagogically-driven analytics. We will learn how learners learn.
TEACHING EVOLUTION & IMPROVEMENT LOOP
Edify analytics drive teaching innovation and improvement. Our analytics will improve initial 10 teaching classes, and inspire new immersive teaching interventions.
Over an initial 5-year period our ambition is that edify will evolve to become the smartest, most engaging immersive teaching platform available.